Drag to dodge
Pilot with touch-first movement while your ship keeps the pressure on automatically.

Portrait mobile arcade shooter
Drag your ship through neon combat zones, auto-fire into alien swarms, grab powerups, and push deeper into a 100-level mobile campaign built for iOS and Android.
100
campaign levels
5
ship classes
iOS
coming soon
Android
coming soon
Gameplay loop
Pilot with touch-first movement while your ship keeps the pressure on automatically.
Pulse shots, temporary weapon trials, rapid fire, shields, and coin magnet pickups keep every run moving.
Grunts, shooters, tanks, asteroids, and area-ending boss encounters stack into tighter survival routes.
Collect coins, unlock ships, buy boosts, chase collection rewards, and post your best distance.
Campaign route
Level data starts with short distance pushes, then layers in shooters, tanks, asteroid pressure, and boss routes as the siege expands.

620 m
Earth Orbit

700 m
Asteroid Belt

780 m
Hive Motherland

1000 m
Boss Route
Hangar

Aegis Delta
Baseline damage, health, fire rate, and speed.

Vector runner
Faster movement for pilots who live on close calls.

Bulwark frame
More health and shield utility when the screen gets loud.

Rail fang
Harder hits for clearing threats before they crowd the lane.

Orbiter hull
A heavier advanced ship with shield support.
Threat archive
Alien Siege mixes direct pressure, ranged shots, high-health blockers, and hazards so the run is always about positioning.

Fast pressure unit for early-wave lane control.

Ranged threat that turns dodging into pattern reading.

Durable target that rewards upgraded damage.

Hazard traffic that narrows the flight path.
Field screens

Combat HUD

Level Route

Ship Shop

Leaderboard

Collections

Reward Wheel
iOS and Android